CircularPropagation


public class CircularPropagation extends VisibilityPropagation


A propagation that varies with the distance to the epicenter of the Transition or center of the scene if no epicenter exists. When a View is visible in the start of the transition, Views farther from the epicenter will transition sooner than Views closer to the epicenter. When a View is not in the start of the transition or is not visible at the start of the transition, it will transition sooner when closer to the epicenter and later when farther from the epicenter. This is the default TransitionPropagation used with Explode.

Summary

Public constructors

Public methods

long
getStartDelay(
    @NonNull ViewGroup sceneRoot,
    @NonNull Transition transition,
    @Nullable TransitionValues startValues,
    @Nullable TransitionValues endValues
)

Called by Transition to alter the Animator start delay.

void
setPropagationSpeed(float propagationSpeed)

Sets the speed at which transition propagation happens, relative to the duration of the Transition.

Inherited methods

From androidx.transition.VisibilityPropagation
void

Captures the values in the start or end scene for the properties that this transition propagation monitors.

@Nullable String[]

Returns the set of property names stored in the TransitionValues object passed into captureValues that this transition propagation cares about for the purposes of preventing duplicate capturing of property values.

int

Returns getVisibility for the View at the time the values were captured.

int

Returns the View's center x coordinate, relative to the screen, at the time the values were captured.

int

Returns the View's center y coordinate, relative to the screen, at the time the values were captured.

Public constructors

CircularPropagation

Added in 1.0.0
public CircularPropagation()

Public methods

getStartDelay

Added in 1.5.1
public long getStartDelay(
    @NonNull ViewGroup sceneRoot,
    @NonNull Transition transition,
    @Nullable TransitionValues startValues,
    @Nullable TransitionValues endValues
)

Called by Transition to alter the Animator start delay. All start delays will be adjusted such that the minimum becomes zero.

Parameters
@NonNull ViewGroup sceneRoot

The root of the View hierarchy running the transition.

@NonNull Transition transition

The transition that created the Animator

@Nullable TransitionValues startValues

The values for a specific target in the start scene.

@Nullable TransitionValues endValues

The values for the target in the end scene.

Returns
long

A start delay to use with the Animator created by transition. The delay will be offset by the minimum delay of all TransitionPropagations used in the Transition so that the smallest delay will be 0. Returned values may be negative.

setPropagationSpeed

Added in 1.0.0
public void setPropagationSpeed(float propagationSpeed)

Sets the speed at which transition propagation happens, relative to the duration of the Transition. A propagationSpeed of 1 means that a View centered farthest from the epicenter and View centered at the epicenter will have a difference in start delay of approximately the duration of the Transition. A speed of 2 means the start delay difference will be approximately half of the duration of the transition. A value of 0 is illegal, but negative values will invert the propagation.

Parameters
float propagationSpeed

The speed at which propagation occurs, relative to the duration of the transition. A speed of 4 means it works 4 times as fast as the duration of the transition. May not be 0.