@RequiresApi(value = 29)
@UnstableApi
public final class RandomizedMp3Decoder implements ShadowMediaCodec.CodecConfig.Codec


Generates randomized, but correct amount of data on MP3 audio input.

The decoder reads the MP3 header for each input MP3 frame, determines the number of bytes the input frame should inflate to, and writes randomized data of that amount to the output buffer. Decoder randomness can help us identify possible errors in downstream renderers and audio processors. The random bahavior is deterministic, it outputs the same bytes across multiple runs.

All the data written to the output by the decoder can be obtained by getAllOutputBytes().

Summary

Public constructors

Public methods

ImmutableList<byte[]>

Returns all arrays of bytes output from the decoder.

void
onConfigured(
    MediaFormat format,
    Surface surface,
    MediaCrypto crypto,
    int flags
)
void

Public constructors

RandomizedMp3Decoder

public RandomizedMp3Decoder()

Public methods

getAllOutputBytes

public ImmutableList<byte[]> getAllOutputBytes()

Returns all arrays of bytes output from the decoder.

Returns
ImmutableList<byte[]>

a list of byte arrays (for each MP3 frame input) that were previously output from the decoder.

onConfigured

public void onConfigured(
    MediaFormat format,
    Surface surface,
    MediaCrypto crypto,
    int flags
)

process

public void process(ByteBuffer in, ByteBuffer out)