TextAttribute
class TextAttribute : AttributedCharacterIterator.Attribute
kotlin.Any | ||
↳ | java.text.AttributedCharacterIterator.Attribute | |
↳ | java.awt.font.TextAttribute |
The TextAttribute
class defines attribute keys and attribute values used for text rendering.
TextAttribute
instances are used as attribute keys to identify attributes in classes handling text attributes. Other constants defined in this class can be used as attribute values.
For each text attribute, the documentation provides:
- the type of its value,
- the relevant predefined constants, if any
- the default effect if the attribute is absent
- the valid values if there are limitations
- a description of the effect.
Values
- The values of attributes must always be immutable.
- Where value limitations are given, any value outside of that set is reserved for future use; the value will be treated as the default.
- The value
null
is treated the same as the default value and results in the default behavior. - If the value is not of the proper type, the attribute will be ignored.
- The identity of the value does not matter, only the actual value. For example,
TextAttribute.WEIGHT_BOLD
andnew Float(2.0)
indicate the sameWEIGHT
. - Attribute values of type
Number
(used forWEIGHT
,WIDTH
,POSTURE
,SIZE
,JUSTIFICATION
, andTRACKING
) can vary along their natural range and are not restricted to the predefined constants.Number.floatValue()
is used to get the actual value from theNumber
. - The values for
WEIGHT
,WIDTH
, andPOSTURE
are interpolated by the system, which can select the 'nearest available' font or use other techniques to approximate the user's request.
Summary
Protected constructors | |
---|---|
TextAttribute(name: String!) Constructs a |
Protected methods | |
---|---|
Any! |
Resolves instances being deserialized to the predefined constants. |
Inherited functions | |
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Properties | |
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static TextAttribute! |
Attribute key for the paint used to render the background of the text. |
static TextAttribute! |
Attribute key for the embedding level of the text. |
static TextAttribute! |
Attribute key for a user-defined glyph to display in lieu of the font's standard glyph for a character. |
static TextAttribute! |
Attribute key for the font name. |
static TextAttribute! |
Attribute key used to provide the font to use to render text. |
static TextAttribute! |
Attribute key for the paint used to render the text. |
static TextAttribute! |
Attribute key for input method highlight styles. |
static TextAttribute! |
Attribute key for input method underlines. |
static TextAttribute! |
Attribute key for the justification of a paragraph. |
static Float! |
Justify the line to the full requested width. |
static Float! |
Do not allow the line to be justified. |
static TextAttribute! |
Attribute key to request kerning. |
static Int! |
Request standard kerning. |
static TextAttribute! |
Attribute key for enabling optional ligatures. |
static Int! |
Request standard optional ligatures. |
static TextAttribute! |
Attribute key for converting ASCII decimal digits to other decimal ranges. |
static TextAttribute! |
Attribute key for the posture of a font. |
static Float! |
The standard italic posture. |
static Float! |
The standard posture, upright. |
static TextAttribute! |
Attribute key for the run direction of the line. |
static Boolean! |
Left-to-right run direction. |
static Boolean! |
Right-to-left run direction. |
static TextAttribute! |
Attribute key for the font size. |
static TextAttribute! |
Attribute key for strikethrough. |
static Boolean! |
A single strikethrough. |
static TextAttribute! |
Attribute key for superscripting and subscripting. |
static Int! |
Standard subscript. |
static Int! |
Standard superscript. |
static TextAttribute! |
Attribute key for swapping foreground and background |
static Boolean! |
Swap foreground and background. |
static TextAttribute! |
Attribute key to control tracking. |
static Float! |
Perform loose tracking. |
static Float! |
Perform tight tracking. |
static TextAttribute! |
Attribute key for the transform of a font. |
static TextAttribute! |
Attribute key for underline. |
static Int! |
Single pixel dashed low underline. |
static Int! |
Single pixel dotted low underline. |
static Int! |
Double pixel gray low underline. |
static Int! |
Single pixel solid low underline. |
static Int! |
Double pixel solid low underline. |
static Int! |
Standard underline. |
static TextAttribute! |
Attribute key for the weight of a font. |
static Float! |
The standard bold weight. |
static Float! |
A moderately lighter weight than |
static Float! |
An intermediate weight between |
static Float! |
An extra heavy weight. |
static Float! |
The lightest predefined weight. |
static Float! |
A moderately heavier weight than |
static Float! |
The standard light weight. |
static Float! |
An intermediate weight between |
static Float! |
The standard weight. |
static Float! |
A moderately heavier weight than |
static Float! |
The heaviest predefined weight. |
static TextAttribute! |
Attribute key for the width of a font. |
static Float! |
The most condensed predefined width. |
static Float! |
The most extended predefined width. |
static Float! |
The standard width. |
static Float! |
A moderately condensed width. |
static Float! |
A moderately extended width. |
Inherited properties | |
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Protected constructors
TextAttribute
protected TextAttribute(name: String!)
Constructs a TextAttribute
with the specified name.
Parameters | |
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name |
String!: the attribute name to assign to this TextAttribute |
Protected methods
readResolve
protected fun readResolve(): Any!
Resolves instances being deserialized to the predefined constants.
Return | |
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Any! |
the resolved Attribute object |
Exceptions | |
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java.io.InvalidObjectException |
if the object to resolve is not an instance of Attribute |
Properties
BACKGROUND
static val BACKGROUND: TextAttribute!
Attribute key for the paint used to render the background of the text. Values are instances of Paint
. The default value is null, indicating that the background should not be rendered.
The logical bounds of the text will be filled using this Paint
, and then the text will be rendered on top of it (but see SWAP_COLORS
).
The visual bounds of the text is extended to include the logical bounds, if necessary. The outline is not affected.
See Also
BIDI_EMBEDDING
static val BIDI_EMBEDDING: TextAttribute!
Attribute key for the embedding level of the text. Values are instances of Integer
. The default value is null
, indicating that the the Bidirectional algorithm should run without explicit embeddings.
Positive values 1 through 61 are embedding levels, negative values -1 through -61 are override levels. The value 0 means that the base line direction is used. These levels are passed in the embedding levels array to the constructor.
Note: When this attribute is present anywhere in a paragraph, then any Unicode bidi control characters (RLO, LRO, RLE, LRE, and PDF) in the paragraph are disregarded, and runs of text where this attribute is not present are treated as though it were present and had the value 0.
See Also
CHAR_REPLACEMENT
static val CHAR_REPLACEMENT: TextAttribute!
Attribute key for a user-defined glyph to display in lieu of the font's standard glyph for a character. Values are intances of GraphicAttribute. The default value is null, indicating that the standard glyphs provided by the font should be used.
This attribute is used to reserve space for a graphic or other component embedded in a line of text. It is required for correct positioning of 'inline' components within a line when bidirectional reordering (see java.text.Bidi
) is performed. Each character (Unicode code point) will be rendered using the provided GraphicAttribute. Typically, the characters to which this attribute is applied should be \uFFFC
.
The GraphicAttribute determines the logical and visual bounds of the text; the actual Font values are ignored.
FAMILY
static val FAMILY: TextAttribute!
Attribute key for the font name. Values are instances of String
. The default value is "Default"
, which causes the platform default font family to be used.
The Font
class defines constants for the logical font names.
This defines the value passed as name
to the Font
constructor. Both logical and physical font names are allowed. If a font with the requested name is not found, the default font is used.
Note: This attribute is unfortunately misnamed, as it specifies the face name and not just the family. Thus values such as "Lucida Sans Bold" will select that face if it exists. Note, though, that if the requested face does not exist, the default will be used with regular weight. The "Bold" in the name is part of the face name, not a separate request that the font's weight be bold.
FONT
static val FONT: TextAttribute!
Attribute key used to provide the font to use to render text. The default value is null, indicating that normal resolution of a Font
from attributes should be performed.
TextLayout
and AttributedCharacterIterator
work in terms of Maps
of TextAttributes
. Normally, all the attributes are examined and used to select and configure a Font
instance. If a FONT
attribute is present, though, its associated Font
will be used. This provides a way for users to override the resolution of font attributes into a Font
, or force use of a particular Font
instance. This also allows users to specify subclasses of Font
in cases where a Font
can be subclassed.
FONT
is used for special situations where clients already have a Font
instance but still need to use Map
-based APIs. Typically, there will be no other attributes in the Map
except the FONT
attribute. With Map
-based APIs the common case is to specify all attributes individually, so FONT
is not needed or desireable.
However, if both FONT
and other attributes are present in the Map
, the rendering system will merge the attributes defined in the Font
with the additional attributes. This merging process classifies TextAttributes
into two groups. One group, the 'primary' group, is considered fundamental to the selection and metric behavior of a font. These attributes are FAMILY
, WEIGHT
, WIDTH
, POSTURE
, SIZE
, TRANSFORM
, SUPERSCRIPT
, and TRACKING
. The other group, the 'secondary' group, consists of all other defined attributes, with the exception of FONT
itself.
To generate the new Map
, first the Font
is obtained from the FONT
attribute, and all of its attributes extracted into a new Map
. Then only the secondary attributes from the original Map
are added to those in the new Map
. Thus the values of primary attributes come solely from the Font
, and the values of secondary attributes originate with the Font
but can be overridden by other values in the Map
.
FOREGROUND
static val FOREGROUND: TextAttribute!
Attribute key for the paint used to render the text. Values are instances of Paint
. The default value is null, indicating that the Paint
set on the Graphics2D
at the time of rendering is used.
Glyphs will be rendered using this Paint
regardless of the Paint
value set on the Graphics
(but see SWAP_COLORS
).
See Also
INPUT_METHOD_HIGHLIGHT
static val INPUT_METHOD_HIGHLIGHT: TextAttribute!
Attribute key for input method highlight styles. The default value is null
, which means that input method styles should not be applied before rendering.
See Also
INPUT_METHOD_UNDERLINE
static val INPUT_METHOD_UNDERLINE: TextAttribute!
Attribute key for input method underlines. Values are instances of Integer
. The default value is -1
, which means no underline.
Several constant values are provided, see UNDERLINE_LOW_ONE_PIXEL
, UNDERLINE_LOW_TWO_PIXEL
, UNDERLINE_LOW_DOTTED
, UNDERLINE_LOW_GRAY
, and UNDERLINE_LOW_DASHED
.
This may be used in conjunction with UNDERLINE
if desired. The primary purpose is for use by input methods. Other use of these underlines for simple ornamentation might confuse users.
The input method underline affects both the visual bounds and the outline of the text.
JUSTIFICATION
static val JUSTIFICATION: TextAttribute!
Attribute key for the justification of a paragraph. Values are instances of Number
. The default value is 1, indicating that justification should use the full width provided. Values are pinned to the range [0..1].
The constants JUSTIFICATION_FULL
and JUSTIFICATION_NONE
are provided.
Specifies the fraction of the extra space to use when justification is requested on a TextLayout
. For example, if the line is 50 points wide and it is requested to justify to 70 points, a value of 0.75 will pad to use three-quarters of the remaining space, or 15 points, so that the resulting line will be 65 points in length.
Note: This should have the same value for all the text in a paragraph, otherwise the behavior is undetermined.
JUSTIFICATION_FULL
static val JUSTIFICATION_FULL: Float!
Justify the line to the full requested width. This is the default value for JUSTIFICATION
.
See Also
JUSTIFICATION_NONE
static val JUSTIFICATION_NONE: Float!
Do not allow the line to be justified.
See Also
KERNING
static val KERNING: TextAttribute!
Attribute key to request kerning. Values are instances of Integer
. The default value is 0
, which does not request kerning.
The constant value KERNING_ON
is provided.
The default advances of single characters are not appropriate for some character sequences, for example "To" or "AWAY". Without kerning the adjacent characters appear to be separated by too much space. Kerning causes selected sequences of characters to be spaced differently for a more pleasing visual appearance.
LIGATURES
static val LIGATURES: TextAttribute!
Attribute key for enabling optional ligatures. Values are instances of Integer
. The default value is 0
, which means do not use optional ligatures.
The constant value LIGATURES_ON
is defined.
Ligatures required by the writing system are always enabled.
LIGATURES_ON
static val LIGATURES_ON: Int!
Request standard optional ligatures.
See Also
NUMERIC_SHAPING
static val NUMERIC_SHAPING: TextAttribute!
Attribute key for converting ASCII decimal digits to other decimal ranges. Values are instances of NumericShaper
. The default is null
, which means do not perform numeric shaping.
When a numeric shaper is defined, the text is first processed by the shaper before any other analysis of the text is performed.
Note: This should have the same value for all the text in the paragraph, otherwise the behavior is undetermined.
See Also
POSTURE
static val POSTURE: TextAttribute!
Attribute key for the posture of a font. Values are instances of Number
. The default value is POSTURE_REGULAR
.
Two constant values are provided, POSTURE_REGULAR
and POSTURE_OBLIQUE
. The value POSTURE_OBLIQUE
corresponds to the style value Font.ITALIC
as passed to the Font
constructor.
The value is roughly the slope of the stems of the font, expressed as the run over the rise. Positive values lean right.
The system can interpolate the provided value.
This will affect the font's italic angle as returned by Font.getItalicAngle
.
POSTURE_OBLIQUE
static val POSTURE_OBLIQUE: Float!
The standard italic posture.
See Also
POSTURE_REGULAR
static val POSTURE_REGULAR: Float!
The standard posture, upright. This is the default value for POSTURE
.
See Also
RUN_DIRECTION
static val RUN_DIRECTION: TextAttribute!
Attribute key for the run direction of the line. Values are instances of Boolean
. The default value is null, which indicates that the standard Bidi algorithm for determining run direction should be used with the value java.text.Bidi#DIRECTION_DEFAULT_LEFT_TO_RIGHT
.
The constants RUN_DIRECTION_RTL
and RUN_DIRECTION_LTR
are provided.
This determines the value passed to the constructor to select the primary direction of the text in the paragraph.
Note: This attribute should have the same value for all the text in a paragraph, otherwise the behavior is undetermined.
See Also
RUN_DIRECTION_LTR
static val RUN_DIRECTION_LTR: Boolean!
Left-to-right run direction.
See Also
RUN_DIRECTION_RTL
static val RUN_DIRECTION_RTL: Boolean!
Right-to-left run direction.
See Also
SIZE
static val SIZE: TextAttribute!
Attribute key for the font size. Values are instances of Number
. The default value is 12pt.
This corresponds to the size
parameter to the Font
constructor.
Very large or small sizes will impact rendering performance, and the rendering system might not render text at these sizes. Negative sizes are illegal and result in the default size.
Note that the appearance and metrics of a 12pt font with a 2x transform might be different than that of a 24 point font with no transform.
STRIKETHROUGH
static val STRIKETHROUGH: TextAttribute!
Attribute key for strikethrough. Values are instances of Boolean
. The default value is false
, which means no strikethrough.
The constant value STRIKETHROUGH_ON
is provided.
The strikethrough affects both the visual bounds and the outline of the text.
STRIKETHROUGH_ON
static val STRIKETHROUGH_ON: Boolean!
A single strikethrough.
See Also
SUPERSCRIPT
static val SUPERSCRIPT: TextAttribute!
Attribute key for superscripting and subscripting. Values are instances of Integer
. The default value is 0, which means that no superscript or subscript is used.
Two constant values are provided, see SUPERSCRIPT_SUPER
and SUPERSCRIPT_SUB
. These have the values 1 and -1 respectively. Values of greater magnitude define greater levels of superscript or subscripting, for example, 2 corresponds to super-superscript, 3 to super-super-superscript, and similarly for negative values and subscript, up to a level of 7 (or -7). Values beyond this range are reserved; behavior is platform-dependent.
SUPERSCRIPT
can impact the ascent and descent of a font. The ascent and descent can never become negative, however.
SUPERSCRIPT_SUPER
static val SUPERSCRIPT_SUPER: Int!
Standard superscript.
See Also
SWAP_COLORS
static val SWAP_COLORS: TextAttribute!
Attribute key for swapping foreground and background Paints
. Values are instances of Boolean
. The default value is false
, which means do not swap colors.
The constant value SWAP_COLORS_ON
is defined.
If the FOREGROUND
attribute is set, its Paint
will be used as the background, otherwise the Paint
currently on the Graphics
will be used. If the BACKGROUND
attribute is set, its Paint
will be used as the foreground, otherwise the system will find a contrasting color to the (resolved) background so that the text will be visible.
See Also
SWAP_COLORS_ON
static val SWAP_COLORS_ON: Boolean!
Swap foreground and background.
See Also
TRACKING
static val TRACKING: TextAttribute!
Attribute key to control tracking. Values are instances of Number
. The default value is 0
, which means no additional tracking.
The constant values TRACKING_TIGHT
and TRACKING_LOOSE
are provided.
The tracking value is multiplied by the font point size and passed through the font transform to determine an additional amount to add to the advance of each glyph cluster. Positive tracking values will inhibit formation of optional ligatures. Tracking values are typically between -0.1
and 0.3
; values outside this range are generally not desireable.
TRACKING_LOOSE
static val TRACKING_LOOSE: Float!
Perform loose tracking.
See Also
TRACKING_TIGHT
static val TRACKING_TIGHT: Float!
Perform tight tracking.
See Also
TRANSFORM
static val TRANSFORM: TextAttribute!
Attribute key for the transform of a font. Values are instances of TransformAttribute
. The default value is TransformAttribute.IDENTITY
.
The primary intent is to support scaling and skewing, though other effects are possible.
Some transforms will cause the baseline to be rotated and/or shifted. The text and the baseline are transformed together so that the text follows the new baseline. For example, with text on a horizontal baseline, the new baseline follows the direction of the unit x vector passed through the transform. Text metrics are measured against this new baseline. So, for example, with other things being equal, text rendered with a rotated TRANSFORM and an unrotated TRANSFORM will measure as having the same ascent, descent, and advance.
UNDERLINE
static val UNDERLINE: TextAttribute!
Attribute key for underline. Values are instances of Integer
. The default value is -1, which means no underline.
The constant value UNDERLINE_ON
is provided.
The underline affects both the visual bounds and the outline of the text.
UNDERLINE_LOW_DASHED
static val UNDERLINE_LOW_DASHED: Int!
Single pixel dashed low underline.
See Also
UNDERLINE_LOW_DOTTED
static val UNDERLINE_LOW_DOTTED: Int!
Single pixel dotted low underline.
See Also
UNDERLINE_LOW_GRAY
static val UNDERLINE_LOW_GRAY: Int!
Double pixel gray low underline.
See Also
UNDERLINE_LOW_ONE_PIXEL
static val UNDERLINE_LOW_ONE_PIXEL: Int!
Single pixel solid low underline.
See Also
UNDERLINE_LOW_TWO_PIXEL
static val UNDERLINE_LOW_TWO_PIXEL: Int!
Double pixel solid low underline.
See Also
WEIGHT
static val WEIGHT: TextAttribute!
Attribute key for the weight of a font. Values are instances of Number
. The default value is WEIGHT_REGULAR
.
Several constant values are provided, see WEIGHT_EXTRA_LIGHT
, WEIGHT_LIGHT
, WEIGHT_DEMILIGHT
, WEIGHT_REGULAR
, WEIGHT_SEMIBOLD
, WEIGHT_MEDIUM
, WEIGHT_DEMIBOLD
, WEIGHT_BOLD
, WEIGHT_HEAVY
, WEIGHT_EXTRABOLD
, and WEIGHT_ULTRABOLD
. The value WEIGHT_BOLD
corresponds to the style value Font.BOLD
as passed to the Font
constructor.
The value is roughly the ratio of the stem width to that of the regular weight.
The system can interpolate the provided value.
WEIGHT_DEMIBOLD
static val WEIGHT_DEMIBOLD: Float!
A moderately lighter weight than WEIGHT_BOLD
.
See Also
WEIGHT_DEMILIGHT
static val WEIGHT_DEMILIGHT: Float!
An intermediate weight between WEIGHT_LIGHT
and WEIGHT_STANDARD
.
See Also
WEIGHT_EXTRABOLD
static val WEIGHT_EXTRABOLD: Float!
An extra heavy weight.
See Also
WEIGHT_EXTRA_LIGHT
static val WEIGHT_EXTRA_LIGHT: Float!
The lightest predefined weight.
See Also
WEIGHT_HEAVY
static val WEIGHT_HEAVY: Float!
A moderately heavier weight than WEIGHT_BOLD
.
See Also
WEIGHT_LIGHT
static val WEIGHT_LIGHT: Float!
The standard light weight.
See Also
WEIGHT_MEDIUM
static val WEIGHT_MEDIUM: Float!
An intermediate weight between WEIGHT_REGULAR
and WEIGHT_BOLD
.
See Also
WEIGHT_REGULAR
static val WEIGHT_REGULAR: Float!
The standard weight. This is the default value for WEIGHT
.
See Also
WEIGHT_SEMIBOLD
static val WEIGHT_SEMIBOLD: Float!
A moderately heavier weight than WEIGHT_REGULAR
.
See Also
WEIGHT_ULTRABOLD
static val WEIGHT_ULTRABOLD: Float!
The heaviest predefined weight.
See Also
WIDTH
static val WIDTH: TextAttribute!
Attribute key for the width of a font. Values are instances of Number
. The default value is WIDTH_REGULAR
.
Several constant values are provided, see WIDTH_CONDENSED
, WIDTH_SEMI_CONDENSED
, WIDTH_REGULAR
, WIDTH_SEMI_EXTENDED
, WIDTH_EXTENDED
.
The value is roughly the ratio of the advance width to that of the regular width.
The system can interpolate the provided value.
WIDTH_CONDENSED
static val WIDTH_CONDENSED: Float!
The most condensed predefined width.
See Also
WIDTH_EXTENDED
static val WIDTH_EXTENDED: Float!
The most extended predefined width.
See Also
WIDTH_REGULAR
static val WIDTH_REGULAR: Float!
The standard width. This is the default value for WIDTH
.
See Also
WIDTH_SEMI_CONDENSED
static val WIDTH_SEMI_CONDENSED: Float!
A moderately condensed width.
See Also
WIDTH_SEMI_EXTENDED
static val WIDTH_SEMI_EXTENDED: Float!
A moderately extended width.
See Also