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CombinedVibration
abstract class CombinedVibration : Parcelable
A CombinedVibration describes a combination of haptic effects to be performed by one or more Vibrators
. These effects may be any number of things, from single shot vibrations to complex waveforms.
Summary
Nested classes |
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A combination of haptic effects that should be played in multiple vibrators in parallel.
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Inherited constants |
From class Parcelable
Int |
CONTENTS_FILE_DESCRIPTOR
Descriptor bit used with describeContents() : indicates that the Parcelable object's flattened representation includes a file descriptor.
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Int |
PARCELABLE_WRITE_RETURN_VALUE
Flag for use with writeToParcel : the object being written is a return value, that is the result of a function such as "Parcelable someFunction() ", "void someFunction(out Parcelable) ", or "void someFunction(inout Parcelable) ". Some implementations may want to release resources at this point.
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Public methods
createParallel
open static fun createParallel(effect: VibrationEffect): CombinedVibration
Create a vibration that plays a single effect in parallel on all vibrators. A parallel vibration that takes a single VibrationEffect
to be performed by multiple vibrators at the same time.
Return |
CombinedVibration |
The combined vibration representing the single effect to be played in all vibrators. This value cannot be null . |
describeContents
open fun describeContents(): Int
startParallel
open static fun startParallel(): CombinedVibration.ParallelCombination
Start creating a vibration that plays effects in parallel on one or more vibrators. A parallel vibration takes one or more VibrationEffects
associated to individual vibrators to be performed at the same time.
Properties
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2024-04-04 UTC.
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