SurfaceHolder
interface SurfaceHolder
android.view.SurfaceHolder |
Abstract interface to someone holding a display surface. Allows you to control the surface size and format, edit the pixels in the surface, and monitor changes to the surface. This interface is typically available through the SurfaceView
class.
When using this interface from a thread other than the one running its SurfaceView
, you will want to carefully read the methods #lockCanvas and Callback.surfaceCreated()
.
Summary
Nested classes | |
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open |
Exception that is thrown from #lockCanvas when called on a Surface whose type is SURFACE_TYPE_PUSH_BUFFERS. |
abstract |
A client may implement this interface to receive information about changes to the surface. |
abstract |
Additional callbacks that can be received for |
Constants | |
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static Int | |
static Int | |
static Int | |
static Int |
Public methods | |
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abstract Unit |
addCallback(callback: SurfaceHolder.Callback!) Add a Callback interface for this holder. |
abstract Surface! |
Direct access to the surface object. |
abstract Rect! |
Retrieve the current size of the surface. |
abstract Boolean |
Use this method to find out if the surface is in the process of being created from Callback methods. |
abstract Canvas! |
Start editing the pixels in the surface. |
abstract Canvas! |
lockCanvas(dirty: Rect!) Just like |
open Canvas! |
Just like |
abstract Unit |
removeCallback(callback: SurfaceHolder.Callback!) Removes a previously added Callback interface from this holder. |
abstract Unit |
setFixedSize(width: Int, height: Int) Make the surface a fixed size. |
abstract Unit |
Set the desired PixelFormat of the surface. |
abstract Unit |
setKeepScreenOn(screenOn: Boolean) Enable or disable option to keep the screen turned on while this surface is displayed. |
abstract Unit |
Allow the surface to resized based on layout of its container (this is the default). |
abstract Unit |
Sets the surface's type. |
abstract Unit |
unlockCanvasAndPost(canvas: Canvas!) Finish editing pixels in the surface. |
Constants
SURFACE_TYPE_GPU
static valSURFACE_TYPE_GPU: Int
Deprecated: this is ignored, this value is set automatically when needed.
Value: 2
SURFACE_TYPE_HARDWARE
static valSURFACE_TYPE_HARDWARE: Int
Deprecated: this is ignored, this value is set automatically when needed.
Value: 1
SURFACE_TYPE_NORMAL
static valSURFACE_TYPE_NORMAL: Int
Deprecated: this is ignored, this value is set automatically when needed.
Value: 0
SURFACE_TYPE_PUSH_BUFFERS
static valSURFACE_TYPE_PUSH_BUFFERS: Int
Deprecated: this is ignored, this value is set automatically when needed.
Value: 3
Public methods
addCallback
abstract fun addCallback(callback: SurfaceHolder.Callback!): Unit
Add a Callback interface for this holder. There can several Callback interfaces associated with a holder.
Parameters | |
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callback |
SurfaceHolder.Callback!: The new Callback interface. |
getSurface
abstract fun getSurface(): Surface!
Direct access to the surface object. The Surface may not always be available -- for example when using a SurfaceView
the holder's Surface is not created until the view has been attached to the window manager and performed a layout in order to determine the dimensions and screen position of the Surface. You will thus usually need to implement Callback.surfaceCreated
to find out when the Surface is available for use.
Note that if you directly access the Surface from another thread, it is critical that you correctly implement Callback.surfaceCreated
and Callback.surfaceDestroyed
to ensure that thread only accesses the Surface while it is valid, and that the Surface does not get destroyed while the thread is using it.
This method is intended to be used by frameworks which often need direct access to the Surface object (usually to pass it to native code).
Return | |
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Surface! |
Surface The surface. |
getSurfaceFrame
abstract fun getSurfaceFrame(): Rect!
Retrieve the current size of the surface. Note: do not modify the returned Rect. This is only safe to call from the thread of SurfaceView
's window, or while inside of lockCanvas()
.
Return | |
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Rect! |
Rect The surface's dimensions. The left and top are always 0. |
isCreating
abstract fun isCreating(): Boolean
Use this method to find out if the surface is in the process of being created from Callback methods. This is intended to be used with Callback#surfaceChanged
.
Return | |
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Boolean |
true if the surface is in the process of being created. |
lockCanvas
abstract fun lockCanvas(): Canvas!
Start editing the pixels in the surface. The returned Canvas can be used to draw into the surface's bitmap. A null is returned if the surface has not been created or otherwise cannot be edited. You will usually need to implement Callback.surfaceCreated
to find out when the Surface is available for use.
The content of the Surface is never preserved between unlockCanvas() and lockCanvas(), for this reason, every pixel within the Surface area must be written. The only exception to this rule is when a dirty rectangle is specified, in which case, non-dirty pixels will be preserved.
If you call this repeatedly when the Surface is not ready (before Callback.surfaceCreated
or after Callback.surfaceDestroyed
), your calls will be throttled to a slow rate in order to avoid consuming CPU.
If null is not returned, this function internally holds a lock until the corresponding unlockCanvasAndPost
call, preventing SurfaceView
from creating, destroying, or modifying the surface while it is being drawn. This can be more convenient than accessing the Surface directly, as you do not need to do special synchronization with a drawing thread in Callback.surfaceDestroyed
.
Return | |
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Canvas! |
Canvas Use to draw into the surface. |
lockCanvas
abstract fun lockCanvas(dirty: Rect!): Canvas!
Just like lockCanvas()
but allows specification of a dirty rectangle. Every pixel within that rectangle must be written; however pixels outside the dirty rectangle will be preserved by the next call to lockCanvas().
Parameters | |
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dirty |
Rect!: Area of the Surface that will be modified. |
Return | |
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Canvas! |
Canvas Use to draw into the surface. |
See Also
lockHardwareCanvas
open fun lockHardwareCanvas(): Canvas!
Just like lockCanvas()
but the returned canvas is hardware-accelerated.
See the unsupported drawing operations for a list of what is and isn't supported in a hardware-accelerated canvas.
Return | |
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Canvas! |
Canvas Use to draw into the surface. |
Exceptions | |
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java.lang.IllegalStateException |
If the canvas cannot be locked. |
removeCallback
abstract fun removeCallback(callback: SurfaceHolder.Callback!): Unit
Removes a previously added Callback interface from this holder.
Parameters | |
---|---|
callback |
SurfaceHolder.Callback!: The Callback interface to remove. |
setFixedSize
abstract fun setFixedSize(
width: Int,
height: Int
): Unit
Make the surface a fixed size. It will never change from this size. When working with a SurfaceView
, this must be called from the same thread running the SurfaceView's window.
Parameters | |
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width |
Int: The surface's width. |
height |
Int: The surface's height. |
setFormat
abstract fun setFormat(format: Int): Unit
Set the desired PixelFormat of the surface. The default is OPAQUE. When working with a SurfaceView
, this must be called from the same thread running the SurfaceView's window.
Parameters | |
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format |
Int: A constant from PixelFormat. |
See Also
setKeepScreenOn
abstract fun setKeepScreenOn(screenOn: Boolean): Unit
Enable or disable option to keep the screen turned on while this surface is displayed. The default is false, allowing it to turn off. This is safe to call from any thread.
Parameters | |
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screenOn |
Boolean: Set to true to force the screen to stay on, false to allow it to turn off. |
setSizeFromLayout
abstract fun setSizeFromLayout(): Unit
Allow the surface to resized based on layout of its container (this is the default). When this is enabled, you should monitor Callback#surfaceChanged
for changes to the size of the surface. When working with a SurfaceView
, this must be called from the same thread running the SurfaceView's window.
setType
abstract funsetType(type: Int): Unit
Deprecated: this is ignored, this value is set automatically when needed.
Sets the surface's type.
unlockCanvasAndPost
abstract fun unlockCanvasAndPost(canvas: Canvas!): Unit
Finish editing pixels in the surface. After this call, the surface's current pixels will be shown on the screen, but its content is lost, in particular there is no guarantee that the content of the Surface will remain unchanged when lockCanvas() is called again.
Parameters | |
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canvas |
Canvas!: The Canvas previously returned by lockCanvas(). |
See Also