OverlayProperties
class OverlayProperties : Parcelable
kotlin.Any | |
↳ | android.hardware.OverlayProperties |
Provides supported overlay properties of the device.
Hardware overlay is a technique to composite different buffers directly to the screen using display hardware rather than the GPU. The system compositor is able to assign any content managed by a android.view.SurfaceControl
onto a hardware overlay if possible. Applications may be interested in the display hardware capabilities exposed by this class as a hint to determine if their android.view.SurfaceControl
tree is power-efficient and performant.
Summary
Inherited constants | |
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Public methods | |
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Int | |
Boolean |
isCombinationSupported(dataspace: Int, format: Int) Indicates that hardware composition of a buffer encoded with the provided |
Boolean |
Indicates that hardware composition of two or more overlays with different colorspaces is supported on the device. |
Unit |
writeToParcel(dest: Parcel, flags: Int) Flatten this object in to a Parcel. |
Properties | |
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static Parcelable.Creator<OverlayProperties!> |
Public methods
describeContents
fun describeContents(): Int
Return | |
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Int |
a bitmask indicating the set of special object types marshaled by this Parcelable object instance. Value is either 0 or android.os.Parcelable#CONTENTS_FILE_DESCRIPTOR |
isCombinationSupported
fun isCombinationSupported(
dataspace: Int,
format: Int
): Boolean
Indicates that hardware composition of a buffer encoded with the provided DataSpace
and android.hardware.HardwareBuffer.Format is supported on the device.
Return | |
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Boolean |
True if the device can support efficiently compositing the content described by the dataspace and format. False if GPU composition fallback is otherwise required. |
isMixedColorSpacesSupported
fun isMixedColorSpacesSupported(): Boolean
Indicates that hardware composition of two or more overlays with different colorspaces is supported on the device.
Return | |
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Boolean |
True if the device can support mixed colorspaces efficiently, false if GPU composition fallback is otherwise required. |
writeToParcel
fun writeToParcel(
dest: Parcel,
flags: Int
): Unit
Flatten this object in to a Parcel.
Parameters | |
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dest |
Parcel: This value cannot be null . |
flags |
Int: Additional flags about how the object should be written. May be 0 or PARCELABLE_WRITE_RETURN_VALUE . Value is either 0 or a combination of android.os.Parcelable#PARCELABLE_WRITE_RETURN_VALUE , and android.os.Parcelable.PARCELABLE_ELIDE_DUPLICATES |