Connector
open class Connector
kotlin.Any | |
↳ | android.graphics.ColorSpace.Connector |
A connector transforms colors from a source color space to a destination color space.
A source color space is connected to a destination color space using the color transform \(C\) computed from their respective transforms noted \(T_{src}\) and \(T_{dst}\) in the following equation:
$$C = T^{-1}_{dst} . T_{src}$$The transform \(C\) shown above is only valid when the source and destination color spaces have the same profile connection space (PCS). We know that instances of ColorSpace
always use CIE XYZ as their PCS but their white points might differ. When they do, we must perform a chromatic adaptation of the color spaces' transforms. To do so, we use the von Kries method described in the documentation of Adaptation
, using the CIE standard illuminant D50
as the target white point.
Example of conversion from sRGB
to DCI-P3
:
ColorSpace.Connector connector = ColorSpace.connect( ColorSpace.get(ColorSpace.Named.SRGB), ColorSpace.get(ColorSpace.Named.DCI_P3)); float[] p3 = connector.transform(1.0f, 0.0f, 0.0f); // p3 contains { 0.9473, 0.2740, 0.2076 }
Summary
Public methods | |
---|---|
open ColorSpace |
Returns the destination color space this connector will convert to. |
open ColorSpace.RenderIntent! |
Returns the render intent this connector will use when mapping the source color space to the destination color space. |
open ColorSpace |
Returns the source color space this connector will convert from. |
open FloatArray |
Transforms the specified color from the source color space to a color in the destination color space. |
open FloatArray |
transform(v: FloatArray) Transforms the specified color from the source color space to a color in the destination color space. |
Public methods
getDestination
open fun getDestination(): ColorSpace
Returns the destination color space this connector will convert to.
Return | |
---|---|
ColorSpace |
A non-null instance of ColorSpace |
See Also
getRenderIntent
open fun getRenderIntent(): ColorSpace.RenderIntent!
Returns the render intent this connector will use when mapping the source color space to the destination color space.
Return | |
---|---|
ColorSpace.RenderIntent! |
A non-null RenderIntent |
getSource
open fun getSource(): ColorSpace
Returns the source color space this connector will convert from.
Return | |
---|---|
ColorSpace |
A non-null instance of ColorSpace |
See Also
transform
open fun transform(
r: Float,
g: Float,
b: Float
): FloatArray
Transforms the specified color from the source color space to a color in the destination color space. This convenience method assumes a source color model with 3 components (typically RGB). To transform from color models with more than 3 components, such as CMYK
, use transform(float[])
instead.
Parameters | |
---|---|
r |
Float: The red component of the color to transform |
g |
Float: The green component of the color to transform |
b |
Float: The blue component of the color to transform |
Return | |
---|---|
FloatArray |
A new array of 3 floats containing the specified color transformed from the source space to the destination space This value cannot be null . |
See Also
transform
open fun transform(v: FloatArray): FloatArray
Transforms the specified color from the source color space to a color in the destination color space.
Parameters | |
---|---|
v |
FloatArray: A non-null array of 3 floats containing the value to transform and that will hold the result of the transform |
Return | |
---|---|
FloatArray |
The v array passed as a parameter, containing the specified color transformed from the source space to the destination space This value cannot be null . |
See Also