AnticipateOvershootInterpolator
open class AnticipateOvershootInterpolator : BaseInterpolator
An interpolator where the change starts backward then flings forward and overshoots the target value and finally goes back to the final value.
Summary
Public methods |
open Float |
|
Public constructors
AnticipateOvershootInterpolator
AnticipateOvershootInterpolator()
AnticipateOvershootInterpolator
AnticipateOvershootInterpolator(tension: Float)
Parameters |
tension |
Float: Amount of anticipation/overshoot. When tension equals 0.0f, there is no anticipation/overshoot and the interpolator becomes a simple acceleration/deceleration interpolator. |
AnticipateOvershootInterpolator
AnticipateOvershootInterpolator(
tension: Float,
extraTension: Float)
Parameters |
tension |
Float: Amount of anticipation/overshoot. When tension equals 0.0f, there is no anticipation/overshoot and the interpolator becomes a simple acceleration/deceleration interpolator. |
extraTension |
Float: Amount by which to multiply the tension. For instance, to get the same overshoot as an OvershootInterpolator with a tension of 2.0f, you would use an extraTension of 1.5f. |
AnticipateOvershootInterpolator
AnticipateOvershootInterpolator(
context: Context!,
attrs: AttributeSet!)
Public methods
getInterpolation
open fun getInterpolation(t: Float): Float
Parameters |
input |
A value between 0 and 1.0 indicating our current point in the animation where 0 represents the start and 1.0 represents the end |
Return |
Float |
The interpolation value. This value can be more than 1.0 for interpolators which overshoot their targets, or less than 0 for interpolators that undershoot their targets. |