StrokeInput


class StrokeInput


A single input specifying position, time since the start of the stream, and optionally pressure, tiltRadians, and orientationRadians.

This data type is used as an input to StrokeInputBatch and InProgressStroke. If these are to be created as part of real-time input, it is recommended to use some sort of object pool so that new usages can make use of existing objects that have been recycled, rather than allocating new ones which could introduce unpredictable garbage collection related delays to the time-sensitive input path. This class has the update method for that purpose, rather than being immutable.

Summary

Constants

const Float
const Float
const Float
const Float

Public companion functions

StrokeInput
@VisibleForTesting
create(
    x: Float,
    y: Float,
    elapsedTimeMillis: @IntRange(from = 0) Long,
    toolType: InputToolType,
    strokeUnitLengthCm: Float,
    pressure: Float,
    tiltRadians: Float,
    orientationRadians: Float
)

Allocate and return a new StrokeInput.

Public constructors

Public functions

open operator Boolean
equals(other: Any?)
open Int
open String
Unit
update(
    x: Float,
    y: Float,
    elapsedTimeMillis: @IntRange(from = 0) Long,
    toolType: InputToolType,
    strokeUnitLengthCm: Float,
    pressure: Float,
    tiltRadians: Float,
    orientationRadians: Float
)

Set new values on this instance, clearing values corresponding to optional parameters that are not specified.

Public properties

Long

Time elapsed since the start of the stroke.

Boolean

Whether the orientationRadians field contains a valid orientation value.

Boolean

Whether the pressure field contains a valid pressure value.

Boolean

Whether the tiltRadians field contains a valid tilt value.

Float

The angle that indicates the direction in which the stylus is pointing in relation to the positive x axis.

Float

Pressure value in the normalized, unitless range of 0, 1 indicating the force exerted during input.

Float

The physical distance in centimeters that the pointer must travel in order to produce an input motion of one stroke unit.

Float

The angle between a stylus and the line perpendicular to the plane of the screen.

InputToolType

The input device used to generate this stroke input.

Float

The x-coordinate of the input position in stroke space.

Float

The y-coordinate of the input position in stroke space.

Constants

NO_ORIENTATION

const val NO_ORIENTATIONFloat

NO_PRESSURE

const val NO_PRESSUREFloat

NO_STROKE_UNIT_LENGTH

const val NO_STROKE_UNIT_LENGTH = 0.0f: Float

NO_TILT

const val NO_TILTFloat

Public companion functions

create

Added in 1.0.0-alpha02
@VisibleForTesting
fun create(
    x: Float,
    y: Float,
    elapsedTimeMillis: @IntRange(from = 0) Long,
    toolType: InputToolType = InputToolType.UNKNOWN,
    strokeUnitLengthCm: Float = NO_STROKE_UNIT_LENGTH,
    pressure: Float = NO_PRESSURE,
    tiltRadians: Float = NO_TILT,
    orientationRadians: Float = NO_ORIENTATION
): StrokeInput

Allocate and return a new StrokeInput. Only intended for test code - real code should use a recycling pattern to avoid allocating during latency-sensitive real-time input, using update on an instance allocated with the zero-argument constructor.

Public constructors

StrokeInput

Added in 1.0.0-alpha02
StrokeInput()

Public functions

equals

open operator fun equals(other: Any?): Boolean

hashCode

open fun hashCode(): Int

toString

open fun toString(): String

update

Added in 1.0.0-alpha02
fun update(
    x: Float,
    y: Float,
    elapsedTimeMillis: @IntRange(from = 0) Long,
    toolType: InputToolType = InputToolType.UNKNOWN,
    strokeUnitLengthCm: Float = NO_STROKE_UNIT_LENGTH,
    pressure: Float = NO_PRESSURE,
    tiltRadians: Float = NO_TILT,
    orientationRadians: Float = NO_ORIENTATION
): Unit

Set new values on this instance, clearing values corresponding to optional parameters that are not specified.

Parameters
x: Float

The x position coordinate of the input in the stroke's coordinate space.

y: Float

The y position coordinate of the input in the stroke's coordinate space.

elapsedTimeMillis: @IntRange(from = 0) Long

Marks the number of milliseconds since the stroke started. It is a non-negative timestamp in the android.os.SystemClock.elapsedRealtime time base.

toolType: InputToolType = InputToolType.UNKNOWN

The type of tool used to create this input data.

strokeUnitLengthCm: Float = NO_STROKE_UNIT_LENGTH

The physical distance in centimeters that the pointer must travel in order to produce an input motion of one stroke unit. For stylus/touch, this is the real-world distance that the stylus/fingertip must move in physical space; for mouse, this is the visual distance that the mouse pointer must travel along the surface of the display. A value of NO_STROKE_UNIT_LENGTH indicates that the relationship between stroke space and physical space is unknown or ill-defined.

pressure: Float = NO_PRESSURE

Should be within 0, 1 but it's not enforced until added to a StrokeInputBatch object. Absence of pressure data is represented with NO_PRESSURE.

tiltRadians: Float = NO_TILT

The angle in radians between a stylus and the line perpendicular to the plane of the screen. 0 is perpendicular to the screen and PI/2 is flat against the drawing surface. Absence of tiltRadians data is represented with NO_TILT.

orientationRadians: Float = NO_ORIENTATION

Indicates the direction in which the stylus is pointing in relation to the positive x axis in radians. A value of 0 means the ray from the stylus tip to the end is along positive x and values increase towards the positive y-axis. Absence of orientationRadians data is represented with NO_ORIENTATION.

Public properties

elapsedTimeMillis

Added in 1.0.0-alpha02
val elapsedTimeMillisLong

Time elapsed since the start of the stroke.

hasOrientation

Added in 1.0.0-alpha02
val hasOrientationBoolean

Whether the orientationRadians field contains a valid orientation value.

hasPressure

Added in 1.0.0-alpha02
val hasPressureBoolean

Whether the pressure field contains a valid pressure value.

hasTilt

Added in 1.0.0-alpha02
val hasTiltBoolean

Whether the tiltRadians field contains a valid tilt value.

orientationRadians

Added in 1.0.0-alpha02
val orientationRadiansFloat

The angle that indicates the direction in which the stylus is pointing in relation to the positive x axis. The value should be normalized to fall between 0 and 2π in radians, where 0 means the ray from the stylus tip to the end is along positive x and values increase towards the positive y-axis.

When tiltRadians is equal to π/2, the value for orientationRadians is indeterminant.

NO_ORIENTATION indicates that orientation is not reported, which can be checked with hasOrientation. Note, that this is a separate condition from the orientation being indeterminant when tiltRadians is π/2.

pressure

Added in 1.0.0-alpha02
val pressureFloat

Pressure value in the normalized, unitless range of 0, 1 indicating the force exerted during input.

A value of NO_PRESSURE indicates that pressure is not reported, which can be checked with hasPressure.

strokeUnitLengthCm

Added in 1.0.0-alpha02
val strokeUnitLengthCmFloat

The physical distance in centimeters that the pointer must travel in order to produce an input motion of one stroke unit. For stylus/touch, this is the real-world distance that the stylus/fingertip must move in physical space; for mouse, this is the visual distance that the mouse pointer must travel along the surface of the display.

A value of NO_STROKE_UNIT_LENGTH indicates that the relationship between stroke space and physical space is unknown or ill-defined.

tiltRadians

Added in 1.0.0-alpha02
val tiltRadiansFloat

The angle between a stylus and the line perpendicular to the plane of the screen. The value should be normalized to fall between 0 and π/2 in radians, where 0 is perpendicular to the screen and π/2 is flat against the drawing surface.

NO_TILT indicates that tilt is not reported, which can be checked with hasTilt.

toolType

Added in 1.0.0-alpha02
val toolTypeInputToolType

The input device used to generate this stroke input.

x

Added in 1.0.0-alpha02
val xFloat

The x-coordinate of the input position in stroke space.

y

Added in 1.0.0-alpha02
val yFloat

The y-coordinate of the input position in stroke space.