RandomGeneratorFactory
public
final
class
RandomGeneratorFactory
extends Object
java.lang.Object | |
↳ | java.util.random.RandomGeneratorFactory<T extends java.util.random.RandomGenerator> |
This is a factory class for generating multiple random number generators
of a specific algorithm.
RandomGeneratorFactory
also provides
methods for selecting random number generator algorithms.
A specific RandomGeneratorFactory
can be located by using the
RandomGeneratorFactory#of(String)
method, where the argument string
is the name of the algorithm
required. The method
RandomGeneratorFactory#all()
produces a non-empty Stream
of all available
RandomGeneratorFactorys
that can be searched
to locate a RandomGeneratorFactory
suitable to the task.
There are three methods for constructing a RandomGenerator instance,
depending on the type of initial seed required.
RandomGeneratorFactory#create(long)
is used for long
seed construction,
RandomGeneratorFactory#create(byte[])
is used for byte[]
seed construction, and
RandomGeneratorFactory#create()
is used for random seed
construction. Example;
RandomGeneratorFactory<RandomGenerator> factory = RandomGeneratorFactory.of("Random");
for (int i = 0; i < 10; i++) {
new Thread(() -> {
RandomGenerator random = factory.create(100L);
System.out.println(random.nextDouble());
}).start();
}
RandomGeneratorFactory#all()
. In this example, the code
locates the RandomGeneratorFactory
that produces
RandomGenerators
with the highest number of state bits.
RandomGeneratorFactory<RandomGenerator> best = RandomGeneratorFactory.all()
.sorted(Comparator.comparingInt(RandomGenerator::stateBits).reversed())
.findFirst()
.orElse(RandomGeneratorFactory.of("Random"));
System.out.println(best.name() + " in " + best.group() + " was selected");
RandomGenerator rng = best.create();
System.out.println(rng.nextLong());
See also:
Summary
Public methods | |
---|---|
static
Stream<RandomGeneratorFactory<RandomGenerator>>
|
all()
Returns a non-empty stream of available |
T
|
create(byte[] seed)
Create an instance of |
T
|
create(long seed)
Create an instance of |
T
|
create()
Create an instance of |
int
|
equidistribution()
Returns the equidistribution of the algorithm. |
static
RandomGeneratorFactory<RandomGenerator>
|
getDefault()
Returns a |
String
|
group()
Return the group name of the algorithm used by the random number generator. |
boolean
|
isArbitrarilyJumpable()
Return true if random generator can jump an arbitrarily specified distant point in the state cycle. |
boolean
|
isDeprecated()
Return true if the implementation of RandomGenerator (algorithm) has been marked for deprecation. |
boolean
|
isHardware()
Return true if random generator uses a hardware device (HRNG) to produce entropic input. |
boolean
|
isJumpable()
Return true if random generator can jump a specified distant point in the state cycle. |
boolean
|
isLeapable()
Return true if random generator is jumpable and can leap to a very distant point in the state cycle. |
boolean
|
isSplittable()
Return true if random generator can be cloned into a separate object with the same properties but positioned further in the state cycle. |
boolean
|
isStatistical()
Return true if random generator is computed using an arithmetic algorithm and is statistically deterministic. |
boolean
|
isStochastic()
Return true if random generator is computed using external or entropic sources as inputs. |
boolean
|
isStreamable()
Return true if random generator can be used to create
|
String
|
name()
Return the name of the algorithm used by the random number generator. |
static
<T extends RandomGenerator>
RandomGeneratorFactory<T>
|
of(String name)
Returns a |
BigInteger
|
period()
Return the period of the algorithm used by the random number generator. |
int
|
stateBits()
Returns number of bits used by the algorithm to maintain state of seed. |
Inherited methods | |
---|---|
Public methods
all
public static Stream<RandomGeneratorFactory<RandomGenerator>> all ()
Returns a non-empty stream of available RandomGeneratorFactory(s)
.
RandomGenerators that are marked as deprecated are not included in the result.
Implementation Requirements:
- Availability is determined by RandomGeneratorFactory using the service provider API to locate implementations of the RandomGenerator interface.
Returns | |
---|---|
Stream<RandomGeneratorFactory<RandomGenerator>> |
a non-empty stream of all available RandomGeneratorFactory(s) . |
create
public T create (byte[] seed)
Create an instance of RandomGenerator
based on
algorithm chosen
providing a starting byte[] seed. If byte[] seed is not supported by an
algorithm then the no
argument form of create is used.
Parameters | |
---|---|
seed |
byte : byte array random seed value. |
Returns | |
---|---|
T |
new in instance of RandomGenerator . |
Throws | |
---|---|
NullPointerException |
if seed is null. |
create
public T create (long seed)
Create an instance of RandomGenerator
based on
algorithm chosen
providing a starting long seed. If long seed is not supported by an
algorithm then the no argument form of create is used.
Parameters | |
---|---|
seed |
long : long random seed value. |
Returns | |
---|---|
T |
new in instance of RandomGenerator . |
create
public T create ()
Create an instance of RandomGenerator
based on
algorithm chosen.
Returns | |
---|---|
T |
new in instance of RandomGenerator . |
equidistribution
public int equidistribution ()
Returns the equidistribution of the algorithm.
Returns | |
---|---|
int |
the equidistribution of the algorithm. |
getDefault
public static RandomGeneratorFactory<RandomGenerator> getDefault ()
Returns a RandomGeneratorFactory
meeting the minimal requirement
of having an algorithm whose state bits are greater than or equal 64.
Implementation Requirements:
- Since algorithms will improve over time, there is no guarantee that this method will return the same algorithm over time.
Returns | |
---|---|
RandomGeneratorFactory<RandomGenerator> |
a RandomGeneratorFactory |
group
public String group ()
Return the group name of the algorithm used by the random number generator.
Returns | |
---|---|
String |
Group name of the algorithm. |
isArbitrarilyJumpable
public boolean isArbitrarilyJumpable ()
Return true if random generator can jump an arbitrarily specified distant point in the state cycle.
Returns | |
---|---|
boolean |
true if random generator is arbitrarily jumpable. |
isDeprecated
public boolean isDeprecated ()
Return true if the implementation of RandomGenerator (algorithm) has been marked for deprecation.
Implementation Note:
- Random number generator algorithms evolve over time; new algorithms will be introduced and old algorithms will lose standing. If an older algorithm is deemed unsuitable for continued use, it will be marked as deprecated to indicate that it may be removed at some point in the future.
Returns | |
---|---|
boolean |
true if the implementation of RandomGenerator (algorithm) has been marked for deprecation |
isHardware
public boolean isHardware ()
Return true if random generator uses a hardware device (HRNG) to produce entropic input.
Returns | |
---|---|
boolean |
true if random generator is generated by hardware. |
isJumpable
public boolean isJumpable ()
Return true if random generator can jump a specified distant point in the state cycle.
Returns | |
---|---|
boolean |
true if random generator is jumpable. |
isLeapable
public boolean isLeapable ()
Return true if random generator is jumpable and can leap to a very distant point in the state cycle.
Returns | |
---|---|
boolean |
true if random generator is leapable. |
isSplittable
public boolean isSplittable ()
Return true if random generator can be cloned into a separate object with the same properties but positioned further in the state cycle.
Returns | |
---|---|
boolean |
true if random generator is splittable. |
isStatistical
public boolean isStatistical ()
Return true if random generator is computed using an arithmetic algorithm and is statistically deterministic.
Returns | |
---|---|
boolean |
true if random generator is statistical. |
isStochastic
public boolean isStochastic ()
Return true if random generator is computed using external or entropic sources as inputs.
Returns | |
---|---|
boolean |
true if random generator is stochastic. |
isStreamable
public boolean isStreamable ()
Return true if random generator can be used to create
Streams
of random numbers.
Returns | |
---|---|
boolean |
true if random generator is streamable. |
name
public String name ()
Return the name of the algorithm used by the random number generator.
Returns | |
---|---|
String |
Name of the algorithm. |
of
public static RandomGeneratorFactory<T> of (String name)
Returns a RandomGeneratorFactory
that can produce instances of
RandomGenerator
that utilize the name
algorithm.
Implementation Requirements:
- Availability is determined by RandomGeneratorFactory using the service provider API to locate implementations of the RandomGenerator interface.
Parameters | |
---|---|
name |
String : Name of random number generator
algorithm |
Returns | |
---|---|
RandomGeneratorFactory<T> |
RandomGeneratorFactory of RandomGenerator |
Throws | |
---|---|
NullPointerException |
if name is null |
IllegalArgumentException |
if the named algorithm is not found |
period
public BigInteger period ()
Return the period of the algorithm used by the random number generator. Returns BigInteger.ZERO if period is not determinable.
Returns | |
---|---|
BigInteger |
BigInteger period. |
stateBits
public int stateBits ()
Returns number of bits used by the algorithm to maintain state of seed.
Returns | |
---|---|
int |
number of bits used by the algorithm to maintain state of seed. |