R.color
public
static
final
class
R.color
extends Object
java.lang.Object | |
↳ | android.R.color |
Summary
Constants | |
---|---|
int |
background_dark
Equivalent to 0xff000000 Equivalent to 0xff000000 |
int |
background_light
Equivalent to 0xffffffff Equivalent to 0xffffffff |
int |
black
The color black, equivalent to 0xff000000 |
int |
darker_gray
Equivalent to 0xffaaaaaa A dark gray, equivalent to 0xffaaaaaa |
int |
holo_blue_bright
A really bright Holo shade of blue. |
int |
holo_blue_dark
A dark Holo shade of blue. |
int |
holo_blue_light
A light Holo shade of blue. |
int |
holo_green_dark
A dark Holo shade of green. |
int |
holo_green_light
A light Holo shade of green. |
int |
holo_orange_dark
A dark Holo shade of orange. |
int |
holo_orange_light
A light Holo shade of orange. |
int |
holo_purple
A Holo shade of purple. |
int |
holo_red_dark
A dark Holo shade of red. |
int |
holo_red_light
A light Holo shade of red. |
int |
primary_text_dark
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
primary_text_dark_nodisable
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
primary_text_light
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
primary_text_light_nodisable
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
secondary_text_dark
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
secondary_text_dark_nodisable
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
secondary_text_light
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
secondary_text_light_nodisable
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
system_accent1_0
Lightest shade of the Primary color used by the system. |
int |
system_accent1_10
Shade of the Primary system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_100
Shade of the Primary system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_1000
Darkest shade of the Primary color used by the system. |
int |
system_accent1_200
Shade of the Primary system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_300
Shade of the Primary system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_400
Shade of the Primary system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_50
Shade of the Primary system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_500
Shade of the Primary system color at 50% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_600
Shade of the Primary system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_700
Shade of the Primary system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_800
Shade of the Primary system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_900
Shade of the Primary system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_0
Lightest shade of the Secondary color used by the system. |
int |
system_accent2_10
Shade of the Secondary system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_100
Shade of the Secondary system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_1000
Darkest shade of the Secondary color used by the system. |
int |
system_accent2_200
Shade of the Secondary system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_300
Shade of the Secondary system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_400
Shade of the Secondary system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_50
Shade of the Secondary system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_500
Shade of the Secondary system color at 50% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_600
Shade of the Secondary system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_700
Shade of the Secondary system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_800
Shade of the Secondary system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_900
Shade of the Secondary system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_0
Lightest shade of the Tertiary color used by the system. |
int |
system_accent3_10
Shade of the Tertiary system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_100
Shade of the Tertiary system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_1000
Darkest shade of the Tertiary color used by the system. |
int |
system_accent3_200
Shade of the Tertiary system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_300
Shade of the Tertiary system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_400
Shade of the Tertiary system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_50
Shade of the Tertiary system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_500
Shade of the Tertiary system color at 50% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_600
Shade of the Tertiary system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_700
Shade of the Tertiary system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_800
Shade of the Tertiary system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_900
Shade of the Tertiary system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_background_dark
|
int |
system_background_light
|
int |
system_control_activated_dark
|
int |
system_control_activated_light
|
int |
system_control_highlight_dark
|
int |
system_control_highlight_light
|
int |
system_control_normal_dark
|
int |
system_control_normal_light
|
int |
system_error_0
Lightest shade of the error color used by the system. |
int |
system_error_10
Shade of the error system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_100
Shade of the error system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_1000
Darkest shade of the error color used by the system. |
int |
system_error_200
Shade of the error system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_300
Shade of the error system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_400
Shade of the error system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_50
Shade of the error system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_500
Shade of the error system color at 49% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_600
Shade of the error system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_700
Shade of the error system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_800
Shade of the error system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_900
Shade of the error system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_error_container_dark
|
int |
system_error_container_light
|
int |
system_error_dark
|
int |
system_error_light
|
int |
system_neutral1_0
Lightest shade of the Neutral color used by the system. |
int |
system_neutral1_10
Shade of the Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_100
Shade of the Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_1000
Darkest shade of the Neutral color used by the system. |
int |
system_neutral1_200
Shade of the Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_300
Shade of the Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_400
Shade of the Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_50
Shade of the Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_500
Shade of the Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_600
Shade of the Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_700
Shade of the Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_800
Shade of the Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_900
Shade of the Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_0
Lightest shade of the Secondary Neutral color used by the system. |
int |
system_neutral2_10
Shade of the Secondary Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_100
Shade of the Secondary Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_1000
Darkest shade of the Secondary Neutral color used by the system. |
int |
system_neutral2_200
Shade of the Secondary Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_300
Shade of the Secondary Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_400
Shade of the Secondary Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_50
Shade of the Secondary Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_500
Shade of the Secondary Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_600
Shade of the Secondary Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_700
Shade of the Secondary Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_800
Shade of the Secondary Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_900
Shade of the Secondary Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_on_background_dark
|
int |
system_on_background_light
|
int |
system_on_error_container_dark
|
int |
system_on_error_container_light
|
int |
system_on_error_dark
|
int |
system_on_error_light
|
int |
system_on_primary_container_dark
|
int |
system_on_primary_container_light
|
int |
system_on_primary_dark
|
int |
system_on_primary_fixed
|
int |
system_on_primary_fixed_variant
|
int |
system_on_primary_light
|
int |
system_on_secondary_container_dark
|
int |
system_on_secondary_container_light
|
int |
system_on_secondary_dark
|
int |
system_on_secondary_fixed
|
int |
system_on_secondary_fixed_variant
|
int |
system_on_secondary_light
|
int |
system_on_surface_dark
|
int |
system_on_surface_disabled
|
int |
system_on_surface_light
|
int |
system_on_surface_variant_dark
|
int |
system_on_surface_variant_light
|
int |
system_on_tertiary_container_dark
|
int |
system_on_tertiary_container_light
|
int |
system_on_tertiary_dark
|
int |
system_on_tertiary_fixed
|
int |
system_on_tertiary_fixed_variant
|
int |
system_on_tertiary_light
|
int |
system_outline_dark
|
int |
system_outline_disabled
|
int |
system_outline_light
|
int |
system_outline_variant_dark
|
int |
system_outline_variant_light
|
int |
system_palette_key_color_neutral_dark
|
int |
system_palette_key_color_neutral_light
|
int |
system_palette_key_color_neutral_variant_dark
|
int |
system_palette_key_color_neutral_variant_light
|
int |
system_palette_key_color_primary_dark
|
int |
system_palette_key_color_primary_light
|
int |
system_palette_key_color_secondary_dark
|
int |
system_palette_key_color_secondary_light
|
int |
system_palette_key_color_tertiary_dark
|
int |
system_palette_key_color_tertiary_light
|
int |
system_primary_container_dark
|
int |
system_primary_container_light
Colors used in Android system, from design system. |
int |
system_primary_dark
|
int |
system_primary_fixed
|
int |
system_primary_fixed_dim
|
int |
system_primary_light
|
int |
system_secondary_container_dark
|
int |
system_secondary_container_light
|
int |
system_secondary_dark
|
int |
system_secondary_fixed
|
int |
system_secondary_fixed_dim
|
int |
system_secondary_light
|
int |
system_surface_bright_dark
|
int |
system_surface_bright_light
|
int |
system_surface_container_dark
Wear flattens the typical 5 container layers to 3; container + high & low |
int |
system_surface_container_high_dark
|
int |
system_surface_container_high_light
|
int |
system_surface_container_highest_dark
|
int |
system_surface_container_highest_light
|
int |
system_surface_container_light
|
int |
system_surface_container_low_dark
|
int |
system_surface_container_low_light
|
int |
system_surface_container_lowest_dark
|
int |
system_surface_container_lowest_light
|
int |
system_surface_dark
With material deprecation of 'background' in favor of 'surface' we flatten these on watches to match the black background requirements |
int |
system_surface_dim_dark
|
int |
system_surface_dim_light
|
int |
system_surface_disabled
|
int |
system_surface_light
|
int |
system_surface_variant_dark
|
int |
system_surface_variant_light
|
int |
system_tertiary_container_dark
|
int |
system_tertiary_container_light
|
int |
system_tertiary_dark
|
int |
system_tertiary_fixed
|
int |
system_tertiary_fixed_dim
|
int |
system_tertiary_light
|
int |
system_text_hint_inverse_dark
|
int |
system_text_hint_inverse_light
|
int |
system_text_primary_inverse_dark
|
int |
system_text_primary_inverse_disable_only_dark
|
int |
system_text_primary_inverse_disable_only_light
|
int |
system_text_primary_inverse_light
|
int |
system_text_secondary_and_tertiary_inverse_dark
|
int |
system_text_secondary_and_tertiary_inverse_disabled_dark
|
int |
system_text_secondary_and_tertiary_inverse_disabled_light
|
int |
system_text_secondary_and_tertiary_inverse_light
|
int |
tab_indicator_text
Equivalent to 0xff808080 |
int |
tertiary_text_dark
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
tertiary_text_light
This constant was deprecated in API level 28. Use a text color from your theme instead. |
int |
transparent
Fully transparent, equivalent to 0x00000000 |
int |
white
The color white, equivalent to 0xffffffff |
int |
widget_edittext_dark
Equivalent to 0xff000000 |
Public constructors | |
---|---|
color()
|
Inherited methods | |
---|---|
Constants
background_dark
public static final int background_dark
Equivalent to 0xff000000 Equivalent to 0xff000000
Constant Value: 17170446 (0x0106000e)
background_light
public static final int background_light
Equivalent to 0xffffffff Equivalent to 0xffffffff
Constant Value: 17170447 (0x0106000f)
black
public static final int black
The color black, equivalent to 0xff000000
Constant Value: 17170444 (0x0106000c)
darker_gray
public static final int darker_gray
Equivalent to 0xffaaaaaa A dark gray, equivalent to 0xffaaaaaa
Constant Value: 17170432 (0x01060000)
holo_blue_bright
public static final int holo_blue_bright
A really bright Holo shade of blue. Equivalent to #ff00ddff.
Constant Value: 17170459 (0x0106001b)
holo_blue_dark
public static final int holo_blue_dark
A dark Holo shade of blue. Equivalent to #ff0099cc
Constant Value: 17170451 (0x01060013)
holo_blue_light
public static final int holo_blue_light
A light Holo shade of blue. Equivalent to #ff33b5e5.
Constant Value: 17170450 (0x01060012)
holo_green_dark
public static final int holo_green_dark
A dark Holo shade of green. Equivalent to #ff669900
Constant Value: 17170453 (0x01060015)
holo_green_light
public static final int holo_green_light
A light Holo shade of green. Equivalent to #ff99cc00.
Constant Value: 17170452 (0x01060014)
holo_orange_dark
public static final int holo_orange_dark
A dark Holo shade of orange. Equivalent to ffff8800.
Constant Value: 17170457 (0x01060019)
holo_orange_light
public static final int holo_orange_light
A light Holo shade of orange. Equivalent to #ffffbb33.
Constant Value: 17170456 (0x01060018)
holo_purple
public static final int holo_purple
A Holo shade of purple. Equivalent to #ffaa66cc
Constant Value: 17170458 (0x0106001a)
holo_red_dark
public static final int holo_red_dark
A dark Holo shade of red. Equivalent to #ffcc0000
Constant Value: 17170455 (0x01060017)
holo_red_light
public static final int holo_red_light
A light Holo shade of red. Equivalent to #ffff4444. <
Constant Value: 17170454 (0x01060016)
primary_text_dark
public static final int primary_text_dark
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170433 (0x01060001)
primary_text_dark_nodisable
public static final int primary_text_dark_nodisable
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170434 (0x01060002)
primary_text_light
public static final int primary_text_light
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170435 (0x01060003)
primary_text_light_nodisable
public static final int primary_text_light_nodisable
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170436 (0x01060004)
secondary_text_dark
public static final int secondary_text_dark
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170437 (0x01060005)
secondary_text_dark_nodisable
public static final int secondary_text_dark_nodisable
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170438 (0x01060006)
secondary_text_light
public static final int secondary_text_light
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170439 (0x01060007)
secondary_text_light_nodisable
public static final int secondary_text_light_nodisable
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170440 (0x01060008)
system_accent1_0
public static final int system_accent1_0
Lightest shade of the Primary color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170487 (0x01060037)
system_accent1_10
public static final int system_accent1_10
Shade of the Primary system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170488 (0x01060038)
system_accent1_100
public static final int system_accent1_100
Shade of the Primary system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170490 (0x0106003a)
system_accent1_1000
public static final int system_accent1_1000
Darkest shade of the Primary color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170499 (0x01060043)
system_accent1_200
public static final int system_accent1_200
Shade of the Primary system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170491 (0x0106003b)
system_accent1_300
public static final int system_accent1_300
Shade of the Primary system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170492 (0x0106003c)
system_accent1_400
public static final int system_accent1_400
Shade of the Primary system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170493 (0x0106003d)
system_accent1_50
public static final int system_accent1_50
Shade of the Primary system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170489 (0x01060039)
system_accent1_500
public static final int system_accent1_500
Shade of the Primary system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170494 (0x0106003e)
system_accent1_600
public static final int system_accent1_600
Shade of the Primary system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170495 (0x0106003f)
system_accent1_700
public static final int system_accent1_700
Shade of the Primary system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170496 (0x01060040)
system_accent1_800
public static final int system_accent1_800
Shade of the Primary system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170497 (0x01060041)
system_accent1_900
public static final int system_accent1_900
Shade of the Primary system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170498 (0x01060042)
system_accent2_0
public static final int system_accent2_0
Lightest shade of the Secondary color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170500 (0x01060044)
system_accent2_10
public static final int system_accent2_10
Shade of the Secondary system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170501 (0x01060045)
system_accent2_100
public static final int system_accent2_100
Shade of the Secondary system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170503 (0x01060047)
system_accent2_1000
public static final int system_accent2_1000
Darkest shade of the Secondary color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170512 (0x01060050)
system_accent2_200
public static final int system_accent2_200
Shade of the Secondary system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170504 (0x01060048)
system_accent2_300
public static final int system_accent2_300
Shade of the Secondary system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170505 (0x01060049)
system_accent2_400
public static final int system_accent2_400
Shade of the Secondary system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170506 (0x0106004a)
system_accent2_50
public static final int system_accent2_50
Shade of the Secondary system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170502 (0x01060046)
system_accent2_500
public static final int system_accent2_500
Shade of the Secondary system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170507 (0x0106004b)
system_accent2_600
public static final int system_accent2_600
Shade of the Secondary system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170508 (0x0106004c)
system_accent2_700
public static final int system_accent2_700
Shade of the Secondary system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170509 (0x0106004d)
system_accent2_800
public static final int system_accent2_800
Shade of the Secondary system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170510 (0x0106004e)
system_accent2_900
public static final int system_accent2_900
Shade of the Secondary system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170511 (0x0106004f)
system_accent3_0
public static final int system_accent3_0
Lightest shade of the Tertiary color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170513 (0x01060051)
system_accent3_10
public static final int system_accent3_10
Shade of the Tertiary system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170514 (0x01060052)
system_accent3_100
public static final int system_accent3_100
Shade of the Tertiary system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170516 (0x01060054)
system_accent3_1000
public static final int system_accent3_1000
Darkest shade of the Tertiary color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170525 (0x0106005d)
system_accent3_200
public static final int system_accent3_200
Shade of the Tertiary system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170517 (0x01060055)
system_accent3_300
public static final int system_accent3_300
Shade of the Tertiary system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170518 (0x01060056)
system_accent3_400
public static final int system_accent3_400
Shade of the Tertiary system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170519 (0x01060057)
system_accent3_50
public static final int system_accent3_50
Shade of the Tertiary system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170515 (0x01060053)
system_accent3_500
public static final int system_accent3_500
Shade of the Tertiary system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170520 (0x01060058)
system_accent3_600
public static final int system_accent3_600
Shade of the Tertiary system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170521 (0x01060059)
system_accent3_700
public static final int system_accent3_700
Shade of the Tertiary system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170522 (0x0106005a)
system_accent3_800
public static final int system_accent3_800
Shade of the Tertiary system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170523 (0x0106005b)
system_accent3_900
public static final int system_accent3_900
Shade of the Tertiary system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170524 (0x0106005c)
system_background_dark
public static final int system_background_dark
Constant Value: 17170581 (0x01060095)
system_background_light
public static final int system_background_light
Constant Value: 17170538 (0x0106006a)
system_control_activated_dark
public static final int system_control_activated_dark
Constant Value: 17170599 (0x010600a7)
system_control_activated_light
public static final int system_control_activated_light
Constant Value: 17170556 (0x0106007c)
system_control_highlight_dark
public static final int system_control_highlight_dark
Constant Value: 17170601 (0x010600a9)
system_control_highlight_light
public static final int system_control_highlight_light
Constant Value: 17170558 (0x0106007e)
system_control_normal_dark
public static final int system_control_normal_dark
Constant Value: 17170600 (0x010600a8)
system_control_normal_light
public static final int system_control_normal_light
Constant Value: 17170557 (0x0106007d)
system_error_0
public static final int system_error_0
Lightest shade of the error color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170629 (0x010600c5)
system_error_10
public static final int system_error_10
Shade of the error system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170630 (0x010600c6)
system_error_100
public static final int system_error_100
Shade of the error system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170632 (0x010600c8)
system_error_1000
public static final int system_error_1000
Darkest shade of the error color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170641 (0x010600d1)
system_error_200
public static final int system_error_200
Shade of the error system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170633 (0x010600c9)
system_error_300
public static final int system_error_300
Shade of the error system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170634 (0x010600ca)
system_error_400
public static final int system_error_400
Shade of the error system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170635 (0x010600cb)
system_error_50
public static final int system_error_50
Shade of the error system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170631 (0x010600c7)
system_error_500
public static final int system_error_500
Shade of the error system color at 49% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170636 (0x010600cc)
system_error_600
public static final int system_error_600
Shade of the error system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170637 (0x010600cd)
system_error_700
public static final int system_error_700
Shade of the error system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170638 (0x010600ce)
system_error_800
public static final int system_error_800
Shade of the error system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170639 (0x010600cf)
system_error_900
public static final int system_error_900
Shade of the error system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170640 (0x010600d0)
system_error_container_dark
public static final int system_error_container_dark
Constant Value: 17170597 (0x010600a5)
system_error_container_light
public static final int system_error_container_light
Constant Value: 17170554 (0x0106007a)
system_error_dark
public static final int system_error_dark
Constant Value: 17170595 (0x010600a3)
system_error_light
public static final int system_error_light
Constant Value: 17170552 (0x01060078)
system_neutral1_0
public static final int system_neutral1_0
Lightest shade of the Neutral color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170461 (0x0106001d)
system_neutral1_10
public static final int system_neutral1_10
Shade of the Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170462 (0x0106001e)
system_neutral1_100
public static final int system_neutral1_100
Shade of the Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170464 (0x01060020)
system_neutral1_1000
public static final int system_neutral1_1000
Darkest shade of the Neutral color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170473 (0x01060029)
system_neutral1_200
public static final int system_neutral1_200
Shade of the Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170465 (0x01060021)
system_neutral1_300
public static final int system_neutral1_300
Shade of the Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170466 (0x01060022)
system_neutral1_400
public static final int system_neutral1_400
Shade of the Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170467 (0x01060023)
system_neutral1_50
public static final int system_neutral1_50
Shade of the Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170463 (0x0106001f)
system_neutral1_500
public static final int system_neutral1_500
Shade of the Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170468 (0x01060024)
system_neutral1_600
public static final int system_neutral1_600
Shade of the Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170469 (0x01060025)
system_neutral1_700
public static final int system_neutral1_700
Shade of the Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170470 (0x01060026)
system_neutral1_800
public static final int system_neutral1_800
Shade of the Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170471 (0x01060027)
system_neutral1_900
public static final int system_neutral1_900
Shade of the Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170472 (0x01060028)
system_neutral2_0
public static final int system_neutral2_0
Lightest shade of the Secondary Neutral color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170474 (0x0106002a)
system_neutral2_10
public static final int system_neutral2_10
Shade of the Secondary Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170475 (0x0106002b)
system_neutral2_100
public static final int system_neutral2_100
Shade of the Secondary Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170477 (0x0106002d)
system_neutral2_1000
public static final int system_neutral2_1000
Darkest shade of the Secondary Neutral color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170486 (0x01060036)
system_neutral2_200
public static final int system_neutral2_200
Shade of the Secondary Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170478 (0x0106002e)
system_neutral2_300
public static final int system_neutral2_300
Shade of the Secondary Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170479 (0x0106002f)
system_neutral2_400
public static final int system_neutral2_400
Shade of the Secondary Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170480 (0x01060030)
system_neutral2_50
public static final int system_neutral2_50
Shade of the Secondary Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170476 (0x0106002c)
system_neutral2_500
public static final int system_neutral2_500
Shade of the Secondary Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170481 (0x01060031)
system_neutral2_600
public static final int system_neutral2_600
Shade of the Secondary Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170482 (0x01060032)
system_neutral2_700
public static final int system_neutral2_700
Shade of the Secondary Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170483 (0x01060033)
system_neutral2_800
public static final int system_neutral2_800
Shade of the Secondary Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170484 (0x01060034)
system_neutral2_900
public static final int system_neutral2_900
Shade of the Secondary Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170485 (0x01060035)
system_on_background_dark
public static final int system_on_background_dark
Constant Value: 17170582 (0x01060096)
system_on_background_light
public static final int system_on_background_light
Constant Value: 17170539 (0x0106006b)
system_on_error_container_dark
public static final int system_on_error_container_dark
Constant Value: 17170598 (0x010600a6)
system_on_error_container_light
public static final int system_on_error_container_light
Constant Value: 17170555 (0x0106007b)
system_on_error_dark
public static final int system_on_error_dark
Constant Value: 17170596 (0x010600a4)
system_on_error_light
public static final int system_on_error_light
Constant Value: 17170553 (0x01060079)
system_on_primary_container_dark
public static final int system_on_primary_container_dark
Constant Value: 17170570 (0x0106008a)
system_on_primary_container_light
public static final int system_on_primary_container_light
Constant Value: 17170527 (0x0106005f)
system_on_primary_dark
public static final int system_on_primary_dark
Constant Value: 17170572 (0x0106008c)
system_on_primary_fixed
public static final int system_on_primary_fixed
Constant Value: 17170614 (0x010600b6)
system_on_primary_fixed_variant
public static final int system_on_primary_fixed_variant
Constant Value: 17170615 (0x010600b7)
system_on_primary_light
public static final int system_on_primary_light
Constant Value: 17170529 (0x01060061)
system_on_secondary_container_dark
public static final int system_on_secondary_container_dark
Constant Value: 17170574 (0x0106008e)
system_on_secondary_container_light
public static final int system_on_secondary_container_light
Constant Value: 17170531 (0x01060063)
system_on_secondary_dark
public static final int system_on_secondary_dark
Constant Value: 17170576 (0x01060090)
system_on_secondary_fixed
public static final int system_on_secondary_fixed
Constant Value: 17170618 (0x010600ba)
system_on_secondary_fixed_variant
public static final int system_on_secondary_fixed_variant
Constant Value: 17170619 (0x010600bb)
system_on_secondary_light
public static final int system_on_secondary_light
Constant Value: 17170533 (0x01060065)
system_on_surface_dark
public static final int system_on_surface_dark
Constant Value: 17170584 (0x01060098)
system_on_surface_disabled
public static final int system_on_surface_disabled
Constant Value: 17170627 (0x010600c3)
system_on_surface_light
public static final int system_on_surface_light
Constant Value: 17170541 (0x0106006d)
system_on_surface_variant_dark
public static final int system_on_surface_variant_dark
Constant Value: 17170593 (0x010600a1)
system_on_surface_variant_light
public static final int system_on_surface_variant_light
Constant Value: 17170550 (0x01060076)
system_on_tertiary_container_dark
public static final int system_on_tertiary_container_dark
Constant Value: 17170578 (0x01060092)
system_on_tertiary_container_light
public static final int system_on_tertiary_container_light
Constant Value: 17170535 (0x01060067)
system_on_tertiary_dark
public static final int system_on_tertiary_dark
Constant Value: 17170580 (0x01060094)
system_on_tertiary_fixed
public static final int system_on_tertiary_fixed
Constant Value: 17170622 (0x010600be)
system_on_tertiary_fixed_variant
public static final int system_on_tertiary_fixed_variant
Constant Value: 17170623 (0x010600bf)
system_on_tertiary_light
public static final int system_on_tertiary_light
Constant Value: 17170537 (0x01060069)
system_outline_dark
public static final int system_outline_dark
Constant Value: 17170594 (0x010600a2)
system_outline_disabled
public static final int system_outline_disabled
Constant Value: 17170628 (0x010600c4)
system_outline_light
public static final int system_outline_light
Constant Value: 17170551 (0x01060077)
system_outline_variant_dark
public static final int system_outline_variant_dark
Constant Value: 17170625 (0x010600c1)
system_outline_variant_light
public static final int system_outline_variant_light
Constant Value: 17170624 (0x010600c0)
system_palette_key_color_neutral_dark
public static final int system_palette_key_color_neutral_dark
Constant Value: 17170610 (0x010600b2)
system_palette_key_color_neutral_light
public static final int system_palette_key_color_neutral_light
Constant Value: 17170567 (0x01060087)
system_palette_key_color_neutral_variant_dark
public static final int system_palette_key_color_neutral_variant_dark
Constant Value: 17170611 (0x010600b3)
system_palette_key_color_neutral_variant_light
public static final int system_palette_key_color_neutral_variant_light
Constant Value: 17170568 (0x01060088)
system_palette_key_color_primary_dark
public static final int system_palette_key_color_primary_dark
Constant Value: 17170607 (0x010600af)
system_palette_key_color_primary_light
public static final int system_palette_key_color_primary_light
Constant Value: 17170564 (0x01060084)
system_palette_key_color_secondary_dark
public static final int system_palette_key_color_secondary_dark
Constant Value: 17170608 (0x010600b0)
system_palette_key_color_secondary_light
public static final int system_palette_key_color_secondary_light
Constant Value: 17170565 (0x01060085)
system_palette_key_color_tertiary_dark
public static final int system_palette_key_color_tertiary_dark
Constant Value: 17170609 (0x010600b1)
system_palette_key_color_tertiary_light
public static final int system_palette_key_color_tertiary_light
Constant Value: 17170566 (0x01060086)
system_primary_container_dark
public static final int system_primary_container_dark
Constant Value: 17170569 (0x01060089)
system_primary_container_light
public static final int system_primary_container_light
Colors used in Android system, from design system. These values can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170526 (0x0106005e)
system_primary_dark
public static final int system_primary_dark
Constant Value: 17170571 (0x0106008b)
system_primary_fixed
public static final int system_primary_fixed
Constant Value: 17170612 (0x010600b4)
system_primary_fixed_dim
public static final int system_primary_fixed_dim
Constant Value: 17170613 (0x010600b5)
system_primary_light
public static final int system_primary_light
Constant Value: 17170528 (0x01060060)
system_secondary_container_dark
public static final int system_secondary_container_dark
Constant Value: 17170573 (0x0106008d)
system_secondary_container_light
public static final int system_secondary_container_light
Constant Value: 17170530 (0x01060062)
system_secondary_dark
public static final int system_secondary_dark
Constant Value: 17170575 (0x0106008f)
system_secondary_fixed
public static final int system_secondary_fixed
Constant Value: 17170616 (0x010600b8)
system_secondary_fixed_dim
public static final int system_secondary_fixed_dim
Constant Value: 17170617 (0x010600b9)
system_secondary_light
public static final int system_secondary_light
Constant Value: 17170532 (0x01060064)
system_surface_bright_dark
public static final int system_surface_bright_dark
Constant Value: 17170590 (0x0106009e)
system_surface_bright_light
public static final int system_surface_bright_light
Constant Value: 17170547 (0x01060073)
system_surface_container_dark
public static final int system_surface_container_dark
Wear flattens the typical 5 container layers to 3; container + high & low
Constant Value: 17170587 (0x0106009b)
system_surface_container_high_dark
public static final int system_surface_container_high_dark
Constant Value: 17170588 (0x0106009c)
system_surface_container_high_light
public static final int system_surface_container_high_light
Constant Value: 17170545 (0x01060071)
system_surface_container_highest_dark
public static final int system_surface_container_highest_dark
Constant Value: 17170589 (0x0106009d)
system_surface_container_highest_light
public static final int system_surface_container_highest_light
Constant Value: 17170546 (0x01060072)
system_surface_container_light
public static final int system_surface_container_light
Constant Value: 17170544 (0x01060070)
system_surface_container_low_dark
public static final int system_surface_container_low_dark
Constant Value: 17170585 (0x01060099)
system_surface_container_low_light
public static final int system_surface_container_low_light
Constant Value: 17170542 (0x0106006e)
system_surface_container_lowest_dark
public static final int system_surface_container_lowest_dark
Constant Value: 17170586 (0x0106009a)
system_surface_container_lowest_light
public static final int system_surface_container_lowest_light
Constant Value: 17170543 (0x0106006f)
system_surface_dark
public static final int system_surface_dark
With material deprecation of 'background' in favor of 'surface' we flatten these on watches to match the black background requirements
Constant Value: 17170583 (0x01060097)
system_surface_dim_dark
public static final int system_surface_dim_dark
Constant Value: 17170591 (0x0106009f)
system_surface_dim_light
public static final int system_surface_dim_light
Constant Value: 17170548 (0x01060074)
system_surface_disabled
public static final int system_surface_disabled
Constant Value: 17170626 (0x010600c2)
system_surface_light
public static final int system_surface_light
Constant Value: 17170540 (0x0106006c)
system_surface_variant_dark
public static final int system_surface_variant_dark
Constant Value: 17170592 (0x010600a0)
system_surface_variant_light
public static final int system_surface_variant_light
Constant Value: 17170549 (0x01060075)
system_tertiary_container_dark
public static final int system_tertiary_container_dark
Constant Value: 17170577 (0x01060091)
system_tertiary_container_light
public static final int system_tertiary_container_light
Constant Value: 17170534 (0x01060066)
system_tertiary_dark
public static final int system_tertiary_dark
Constant Value: 17170579 (0x01060093)
system_tertiary_fixed
public static final int system_tertiary_fixed
Constant Value: 17170620 (0x010600bc)
system_tertiary_fixed_dim
public static final int system_tertiary_fixed_dim
Constant Value: 17170621 (0x010600bd)
system_tertiary_light
public static final int system_tertiary_light
Constant Value: 17170536 (0x01060068)
system_text_hint_inverse_dark
public static final int system_text_hint_inverse_dark
Constant Value: 17170606 (0x010600ae)
system_text_hint_inverse_light
public static final int system_text_hint_inverse_light
Constant Value: 17170563 (0x01060083)
system_text_primary_inverse_dark
public static final int system_text_primary_inverse_dark
Constant Value: 17170602 (0x010600aa)
system_text_primary_inverse_disable_only_dark
public static final int system_text_primary_inverse_disable_only_dark
Constant Value: 17170604 (0x010600ac)
system_text_primary_inverse_disable_only_light
public static final int system_text_primary_inverse_disable_only_light
Constant Value: 17170561 (0x01060081)
system_text_primary_inverse_light
public static final int system_text_primary_inverse_light
Constant Value: 17170559 (0x0106007f)
system_text_secondary_and_tertiary_inverse_dark
public static final int system_text_secondary_and_tertiary_inverse_dark
Constant Value: 17170603 (0x010600ab)
system_text_secondary_and_tertiary_inverse_disabled_dark
public static final int system_text_secondary_and_tertiary_inverse_disabled_dark
Constant Value: 17170605 (0x010600ad)
system_text_secondary_and_tertiary_inverse_disabled_light
public static final int system_text_secondary_and_tertiary_inverse_disabled_light
Constant Value: 17170562 (0x01060082)
system_text_secondary_and_tertiary_inverse_light
public static final int system_text_secondary_and_tertiary_inverse_light
Constant Value: 17170560 (0x01060080)
tab_indicator_text
public static final int tab_indicator_text
Equivalent to 0xff808080
Constant Value: 17170441 (0x01060009)
tertiary_text_dark
public static final int tertiary_text_dark
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170448 (0x01060010)
tertiary_text_light
public static final int tertiary_text_light
This constant was deprecated
in API level 28.
Use a text color from your theme instead.
Constant Value: 17170449 (0x01060011)
transparent
public static final int transparent
Fully transparent, equivalent to 0x00000000
Constant Value: 17170445 (0x0106000d)
white
public static final int white
The color white, equivalent to 0xffffffff
Constant Value: 17170443 (0x0106000b)
widget_edittext_dark
public static final int widget_edittext_dark
Equivalent to 0xff000000
Constant Value: 17170442 (0x0106000a)
Public constructors
color
public color ()