Google. Android. AppBundle. Editor
Summary
Enumerations |
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AssetPackDeliveryMode{
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enum Indicates whether an asset pack will be included in an Android App Bundle, and if so how it is delivered. |
BundletoolBuildMode
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enum Indicates the build mode when building an APK Set with Bundletool. |
TextureCompressionFormat{
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enum The texture compression formats that can be recognized in an asset pack folder name. |
Classes |
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Google. |
Provides utilities related to Android App Bundle. |
Google. |
Provides helper methods for accessing or persisting build-related settings. |
Google. |
Provides helper methods for building AssetBundles with various texture compression formats. |
Google. |
Contains configuration about an asset pack including its AssetPackDeliveryMode and the location on disk of the files that should be included in the pack. |
Google. |
Configuration for all asset packs that will be packaged in an Android App Bundle. |
Google. |
Helper to build Android App Bundle files suitable for publishing on Google Play Console. |
Namespaces |
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Google. |
Enumerations
AssetPackDeliveryMode
AssetPackDeliveryMode
Indicates whether an asset pack will be included in an Android App Bundle, and if so how it is delivered.
Properties | |
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DoNotPackage
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Do not include the corresponding asset pack in the Android App Bundle. |
FastFollow
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Deliver the corresponding asset pack immediately after the app is installed and potentially before it is opened. |
InstallTime
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Deliver the corresponding asset pack when the app is installed. |
OnDemand
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Only deliver the corresponding asset pack when it is explicitly requested by the app. |
BundletoolBuildMode
BundletoolBuildMode
Indicates the build mode when building an APK Set with Bundletool.
TextureCompressionFormat
TextureCompressionFormat
The texture compression formats that can be recognized in an asset pack folder name.
Properties | |
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Astc
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Adaptive Scalable Texture Compression. See https://www.khronos.org/registry/OpenGL/extensions/OES/OES_texture_compression_astc.txt. |
Default
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No texture compression format targeting was selected or is applicable. |
Dxt1
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S3 Texture Compression. See https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_compression_s3tc.txt. |
Etc1
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Ericsson Texture Compression. See https://en.wikipedia.org/wiki/Ericsson_Texture_Compression. |
Etc2
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Ericsson Texture Compression 2. See https://www.khronos.org/registry/OpenGL/specs/es/3.0/es_spec_3.0.pdf (Appendix C). |
Pvrtc
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PowerVR Texture Compression. See https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt. |