Like previous releases, Android 16 includes behavior changes that might affect your app. The following behavior changes apply exclusively to apps that are targeting Android 16 or higher. If your app is targeting Android 16 or higher, you should modify your app to support these behaviors, where applicable.
Be sure to also review the list of behavior changes that affect all apps
running on Android 16 regardless of your app's targetSdkVersion
.
User experience and system UI
Android 16 includes the following changes that are intended to create a more consistent, intuitive user experience.
Migration or opt-out required for predictive back
For apps targeting Android 16 or higher and running on an
Android 16 or higher device, the predictive back system animations
(back-to-home, cross-task, and cross-activity) are enabled by default.
Additionally, onBackPressed
is not called and
KeyEvent.KEYCODE_BACK
is not dispatched anymore.
If your app intercepts the back event and you haven't migrated to predictive
back yet, update your app to use supported back navigation APIs. or
temporarily opt out by setting the
android:enableOnBackInvokedCallback
attribute to false
in the
<application>
or <activity>
tag of your app's AndroidManifest.xml
file.
Core functionality
Android 16 includes the following changes that modify or expand various core capabilities of the Android system.
Fixed rate work scheduling optimization
Prior to targeting Android 16, when scheduleAtFixedRate
missed a task execution due to being outside a valid
process lifecycle, all missed executions immediately
execute when the app returns to a valid lifecycle.
When targeting Android 16, at most one missed execution of
scheduleAtFixedRate
is immediately executed when the app
returns to a valid lifecycle. This behavior change is expected to improve app
performance. Test this behavior in your app to check if your app is impacted.
You can also test by using the app compatibility framework
and enabling the STPE_SKIP_MULTIPLE_MISSED_PERIODIC_TASKS
compat flag.
Large screens and form factors
Android 16 includes the following changes for apps when displayed on large screen devices.
Adaptive layouts
With Android apps now running on a variety of devices (such as phones, tablets, foldables, and desktops) and windowing modes on large screens (such as split screen and desktop windowing), developers should build Android apps that adapt to any screen and window size, regardless of device orientation. Paradigms like restricting orientation and resizability are too restrictive in today's multidevice world.
Ignore orientation, resizability, and aspect ratio restrictions
For apps targeting Android 16, Android 16 includes changes to how the system manages orientation, resizability, and aspect ratio restrictions. On displays with smallest width >= 600dp, the restrictions no longer apply. Apps also fill the entire display window, regardless of aspect ratio or a user's preferred orientation, and pillarboxing isn't used.
This change introduces a new standard platform behavior. Android is moving toward a model where apps are expected to adapt to various orientations, display sizes, and aspect ratios. Restrictions like fixed orientation or limited resizability hinder app adaptability, so we recommend making your app adaptive to deliver the best possible user experience.
Common breaking changes
Ignoring orientation, resizability, and aspect ratio restrictions might impact your app's UI on some devices, especially elements that were designed for small layouts locked in portrait orientation: for example, issues like stretched layouts and off-screen animations and components. Any assumptions about aspect ratio or orientation can cause visual issues with your app. Learn more about how to avoid them and improve your app's adaptive behaviour.
Allowing device rotation results in more activity re-creation, which can result in losing user state if not properly preserved. Learn how to correctly save UI state in Save UI states.
Implementation details
The following manifest attributes and runtime APIs are ignored across large screen devices in full-screen and multi-window modes:
screenOrientation
resizableActivity
minAspectRatio
maxAspectRatio
setRequestedOrientation()
getRequestedOrientation()
The following values for screenOrientation
, setRequestedOrientation()
, and
getRequestedOrientation()
are ignored:
portrait
reversePortrait
sensorPortrait
userPortrait
landscape
reverseLandscape
sensorLandscape
userLandscape
Regarding display resizability, android:resizeableActivity="false"
,
android:minAspectRatio
, and android:maxAspectRatio
have no effect.
For apps targeting Android 16, app orientation, resizability, and aspect ratio constraints are ignored on large screens by default, but every app that isn't fully ready can temporarily override this behavior by opting out (which results in the previous behavior of being placed in compatibility mode).
Exceptions
The Android 16 orientation, resizability, and aspect ratio restrictions don't apply in the following situations:
- Games (based on the
android:appCategory
flag) - Users explicitly opting in to the app's default behavior in aspect ratio settings of the device
- Screens that are smaller than
sw600dp
Opt out temporarily
To opt out a specific activity, declare the
PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY
manifest property:
<activity ...>
<property android:name="android.window.PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY" android:value="true" />
...
</activity>
If too many parts of your app aren't ready for Android 16, you can opt out completely by applying the same property at the application level:
<application ...>
<property android:name="android.window.PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY" android:value="true" />
</application>
Health and fitness
Android 16 includes the following changes related to health and fitness data.
Health and fitness permissions
For apps targeting Android 16 or higher,
BODY_SENSORS
permissions are transitioning to the
granular permissions under android.permissions.health
also used by Health
Connect. Any API previously requiring BODY_SENSORS
or
BODY_SENSORS_BACKGROUND
now requires the corresponding
android.permissions.health
permission. This affects the following data types,
APIs, and foreground service types:
HEART_RATE_BPM
from Wear Health ServicesSensor.TYPE_HEART_RATE
from Android Sensor ManagerheartRateAccuracy
andheartRateBpm
from WearProtoLayout
FOREGROUND_SERVICE_TYPE_HEALTH
where the respectiveandroid.permission.health
permission is needed in place ofBODY_SENSORS
If your app uses these APIs, it should now request the respective granular permissions:
- For while-in-use monitoring of Heart Rate, SpO2, or Skin Temperature:
request the granular permission under
android.permissions.health
, such asREAD_HEART_RATE
instead ofBODY_SENSORS
. - For background sensor access: request
READ_HEALTH_DATA_IN_BACKGROUND
instead ofBODY_SENSORS_BACKGROUND
.
These permissions are the same as those that guard access to reading data from Health Connect, the Android datastore for health, fitness, and wellness data.